1364 Lexington Ave, Apt 2S, New York, NY 10128
thebrendo@gmail.com
518.791.7718
To work with a highly creative and passionate cutting-edge team in creating casual and independent games
Rochester Institute of Technology, Rochester NY
Degree: Bachelor of Fine Arts in New Media Design & Imaging (May 2008)
GPA: 3.9
Outdoor Chamball (2009-present)
Come Out and Play Festival (2009, 2010)
Global Game Jam Runnerup at Columbia University (2009)
Rock Climbing (2005-present)
Parkour (2007-present)
RIT Game design club (2007)
Golden Key International Honor Society (2005-2008)
Nathaniel Rochester Society Scholarship (2006-2008)
RIT Presidential Scholarship (2004-2008)
Dean's List (2004-2008)
Operating systems:
Programs:
Languages:
Best of All:
Windows XP, Mac OS
Flash, FlashDevelop, Photoshop, Illustrator, After Effects, Cinema 4D
OOP in Actionscript 3.0 and 2.0, HTML, CSS, XML, basic PHP/MySQL
Willing, able, and love to learn new technologies
game design and development, character design, e-learning, flash development, illustration, cartooning, digital photography, 2D and 3D animation, graphic design, web development
Interactive Designer - Jun 2008 - present, Kognito Interactive (New York, NY)
Filling both design and development roles, working primarily in Flash and Actionscript 3, creating interactive e-learning tutorials, games, and simulations for clients.
Private Flash Tutor - Sep 2006 - Mar 2008, Private Residence / RIT (Rochester, NY)
Met twice a week with a local high school student, teaching technical Flash skills in addition to animation and artistic techniques both general and specific to Flash.
Freelance Animator - Mar – Sep 2007, WXXI (Rochester, NY)
Class assignment with a client. Worked with a partner to create a package of animated materials for the Homework Hotline TV program at WXXI. We were the “winning group” whose materials were chosen by the client to be used in the program's broadcasts.
Workshop Instructor - July 2006, Kids on Campus (Rochester NY)
Worked as an instructor in RIT's summer day camp program. Job involved designing a course then teaching it to students aged 9-11 years old. My course taught students the basics of Flash animation and programming, working towards the goal of creating their own adventure game by the end of the program.